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Exoborne First Look - Art Direction

Exoborne is the latest project from sharkmob, and this is our first announcment CGI trailer beautifully rendered by the talented team over at Platige!

Check the game out at https://www.exoborne.com/en/
Or wishlist now on steam! - https://store.steampowered.com/app/2705130/Exoborne/
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My responsibilities:

Art Director for Characters, Weapons, and Exo Rigs.
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Original concept design for the main characters outfit and 2D concept art for the exo Rigs.
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Collaborative art direction with the talented Lars Vincent on the Rebirth structures and tech. Final sign of by Rodrigo Cortes studio and brand art director.
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Trailer by Platige - https://platige.com/
Final 3D concept design of the Exo rigs by Roman Mindek - https://www.artstation.com/roman
Prop Design and VFX design by Elena Zenko - https://www.artstation.com/elenazenko
Prop, character and 3D by Victor Costa - https://www.artstation.com/exordine
Outfit Design by Viktor Blomgren - https://www.artstation.com/blomgrenen
Outfit Design by Erik Quinn - https://www.artstation.com/erikquinn
Weapon and Dropship design by Gergely Fejervary - https://www.artstation.com/gfejervary
Tower design And Concept art image by Johan Lundqvist - linkedin.com/in/johan-lundqvist-b7322010
Tower Indoor design by Lovè Gunnarson - https://www.artstation.com/love_gunnarson
Original 3D Outfits by Anton Petersson - https://www.artstation.com/aptrssn
Original 3D Outfits by Astrid Åkesson - https://www.artstation.com/astridakesson
Weapons by the talented Wouter Kroon - https://www.artstation.com/wouterkroon
With the great team from Sqetch Studios - https://sqetch.studio/home

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